There is ray-tracing acceleration in the GPU hardware,” Cerny said.
There is ray-tracing acceleration in the GPU hardware,” Cerny explained.
A system using a ray-tracing algorithm and a hierarchy of volume elements (called voxels) to process only the visible surfaces in a field of view.
There is ray-tracing acceleration in the GPU hardware […] which I believe is the statement that people were looking for.
Nvidia is promising “up to 6X the performance of previous-generation graphics cards,” and real-time ray-tracing for these cards.
The system accelerators the processing of voxels through early ray termination and space leaping techniques in the projection guided ray casting of the voxels.
Improved ray tracing performance against foliage and vegetation.
Take ray tracing and reverse it to track projectiles: you get Doom.
Nvidia’s GeForce RTX 2080 graphics with ray tracing are coming to laptops
Next Review: Control is Remedy’s best game yet—and a ray tracing masterpiece
Ray tracing sits at the center of what we think is next for Minecraft.
Ray tracing is enabled by GPU hardware rather than software level, Mark Cerny told Wired.
Ray tracing is done by GPU hardware rather than software level, Mark Cerny told Wired.
Over the last couple of months, there’s been a ton of work and breakthroughs around ray tracing,” said Walker.
This advanced level of ray tracing will make it easier for video games to render more impressive lighting effects, but it doesn’t actually make the polygonal structure of the graphics more detailed.
Aimed at the US$250 billion visual effects industry, Turing combines two engines to make real-time ray tracing possible.
Jensen’s presentation was mostly about Nvidia’s newreal-time ray tracing technology, the “holy grail” of computer graphics as many refer to it.
Now, I’ve heard that ray tracing may be coming to World of Warcraft with Shadowlands, and I don’t even know how to feel about it.
Jensen’s presentation was mostly about Nvidia’s new real-time ray tracing technology, the “holy grail” of computer graphics as many refer to it.
Turing is NVIDIA’s biggest advance in a decade – fusing shaders, ray tracing, and deep learning to reinvent the GPU.
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